About
Hello! I’m Kevin H, your friendly neighborhood game designer based in Massachusetts! With over 6 years in the industry, I love to blend narrative storytelling with engaging gameplay to create the best experience possible. When I’m not crafting game worlds, you’ll probably find me hiking, traveling, and connecting with new faces!
PROJECTS
OXALIS
A Sci-fi farming sim that takes place on a small planet named Oxalis.
Built in UNITY Engine
Roles: Level Designer
Highlights: Level Design workflow
TP ROYALE
A fast-paced lighthearted third-person action game where players compete against AI or other players for TP.
Built in Unreal Engine 4.
Roles: Level Design & More!
Highlights: Level Design, level flow.

Skills
With over six years of Unreal Engine, I craft engaging game experiences from start to finish. As a seasoned lead on game projects, I also excel in project management, ensuring seamless collaboration and efficient execution.
I specialize in Narrative and Level Design, using environment, pacing, and worldbuilding to deliver compelling, layered storytelling through gameplay.






